Certainty for the logistics · Truth for the frame

Stop gambling your shooting days on the light.

Describe the light your scene demands. Get the day, the minute, the duration — terrain included, backup days pre-solved — and a physically honest render of the moment. Before a single truck rolls.

Sun · Paris · live —:—:—
Altitude
Azimuth
Light phase
00:0006:0012:0018:0024:00
Golden hour · morning
Golden hour · evening
Blue hour · evening

Computed in your browser, this instant — never looked up in a table. Simplified flat-horizon demo: the Light Director engine answers in microseconds, with terrain occlusion, exact color in kelvin, for any date across millennia.

Seq. 01 — Ext. day — The problem

Every app tells you where the sun is. None of them protects your stripboard.

A shoot doesn't ask "where is the sun?". It asks: "when will the light I want be there, on this terrain, for how long — and what will it look like?". Planning without the answer is expensive, and the industry documents it itself:

$500,000
the estimated cost of one weather-lost day on a large production
85%
of productions report scheduling trouble
~40 min
of genuinely usable golden hour — a 30-minute error burns the day, full crew standing

Engine 1 — the disasters avoided

A blown magic hour, an exterior lost to rain, impossible continuity, a company move to a location whose light doesn't match. One avoided incident pays for the service several times over. That's insurance — a lucky producer can talk themselves out of it for a season.

Engine 2 — the days you never needed

Even a perfect production costs less: a stripboard assembled in days instead of weeks, previz without artist hours, a stage lit from a spec instead of trial and error, VFX served per take. That's arithmetic — nobody plans to get lucky on labor.

Seq. 02 — The offer — Four layers, one service

The light brain of your production, always on.

Not a report. Not a consultation. An instrument the production queries at will — in prep, on the shoot, at 2 a.m. before a 5 a.m. call. Every answer ships as JSON: your tools, consoles, and pipelines consume it as-is.

Layer 01

The engine, always on

Ask the question backwards: name the light, receive the moment.

  • Seven inverse solvers. "Sun low and warm, camera-left, 20+ minutes over this ridge" → the day, the minute, the duration, the spot.
  • Terrain-true windows. The ridge that eats your golden hour twenty minutes early is in the answer, not in the dailies.
  • Backup days, pre-solved. Every scene ships with its alternates — same sun, same warmth, same terrain — months in advance. The rain takes the day; it no longer takes the money.
  • Light continuity. The future day whose light matches the plates already shot — pickups stop being a gamble.
  • Any date. Next Tuesday or a scene set in the year 800: the sun's angle is exact across millennia. Answers in microseconds, color in kelvin, recipe cited.
Layer 02

Morpheus — the director's instrument

Unlimited, physically honest renders. Included. This is the gift, not the invoice.

  • Your scans, lit. You already scan your locations (LiDAR, photogrammetry). They come back lit by the real sky of the real moment: sun, twilight dome, moonlight metered in lux, 2.5 million catalogued stars.
  • The honesty contract. Light comes from the celestial engine, never from an artist's hand. No flattering light, ever. What you see is Tuesday, 7:02 pm.
  • Unlimited, and kept. No artist hours in the cost of a frame — "as many renders as you want" is a promise that holds by construction.
Layer 03

The light spec — one truth, every department

The same numbers serve the stripboard, the stage, VFX, and interiors.

  • Set Match — the exterior rebuilt on stage. Direction, intensity, exact chromaticity coordinates, minute-by-minute drift — the sheet the gaffer replicates with their own hardware. The scene moves indoors under the same sun. The gaffer stays the artist.
  • VFX plate match. Timecode + GPS → the true sun vector, intensity, and color of every take. Thousands of shots, one JSON field each.
  • Daylight interiors. "Does this living room have usable daylight at 3 pm in November?" — computed to the building industry's own standard metrics (VSC, Daylight Factor, sDA/ASE).
Layer 04

The atlas — 30,000 real places

A scout no longer searches by name. They search by light.

  • "West-facing canyon, golden raking light in October, 20+ minutes" → real places, with their windows and their renders.
  • Before booking a plane. "Is there a closer place with the same light?" has an answer — from a desk.
  • It grows every year and belongs to no client.
Seq. 03 — What every contract includes

The call sheet, light edition.

One engagement, all-inclusive, for the full run of your production.

Light Director — Standard engagementTerm: the entire production
Engine, always onEvery question, every inverse solver, unlimited queries — prep, shoot, post.
The light biblePer location: windows to the second, durations, kelvin, lux, backup days — with a render of every candidate moment.
Unlimited Morpheus rendersPhysically honest, recipe-cited, raw engine output.
Backup days, pre-solvedEvery scene's weather alternates, computed months ahead — an if-then to trigger, catering included, not a crisis meeting.
Set Match — stage specThe exterior's light, specified for the studio: direction, intensity, exact chromaticity, drift over time. Plain JSON, compatible with any hardware.
VFX & light continuityThe true sun of every take for post; the future days that match the plates already shot.
InteriorsWindows + orientation (or a full scan) → the building industry's standard metrics: does the room work, and when.
Atlas access30,000 real places, searchable by the light they produce.
Zero data retentionEvery daemon is stateless and read-only. Your scans pass through, get lit, are never stored. Nothing to leak — by architecture, not by promise.
Seq. 04 — The guarantee — Written sharper than anyone's

What we warrant. What we don't.

Warranted

The plan

The sky's geometry is mathematics, not a forecast. Sun position across millennia, terrain-true windows, moonlight in lux, the color of the light: deterministic, closed-form, recipe-cited. We are never wrong about where the light will be — in writing. A planning capability that simply didn't exist before.

Yours

The execution

We hand over the sheet; the production runs the day. The 1st AD makes the calls, the gaffer matches by meter. We are the instrument, not the operator — which is also why your department heads are our allies, not our replacements.

The rain lord's share

The weather

The one thing we don't solve — and we say it first. But we make it cheap on both sides: wait it out, with backup days already solved; or move inside, with Set Match rebuilding the same light on stage.

The rain can take the location.
It can no longer take the scene.

Seq. 05 — Case study — The Revenant, re-scheduled

One of the best crews in the world was right. Being right cost them a continental crisis.

The public record: shot almost entirely in natural light, roughly 90 usable minutes per day, 80 shooting days spread across nine months, a budget that grew from about $60M to $135M — and, when the Alberta snow melted, an emergency relocation to Tierra del Fuego.

The 90-minute mystery: on a flat horizon, the principal location offered nearly 196 minutes of the light they wanted in December. The crew got ~90. The difference? The mountains — terrain occlusion, exactly what only our engine computes.

Ushuaia, confirmed: our reference computation shows the move to Argentina was right — the southern winter offered more golden light per day than the Canadian December. Their instinct was exact. It cost them a crisis; today it's a one-millisecond query.

The engine never says the crew was wrong. It says being right is about to get a lot cheaper.
196 minof "Lubezki light" per day on a flat horizon, December, principal location
~90 minactually usable — the terrain ate the rest
35.4°of sunset-azimuth drift between December and March — the continuity problem, quantified
128 minof golden band per day in Ushuaia in July — the move was right, and verifiable from a desk
$14–30Mof the overrun conservatively attributable to decisions now solved in microseconds
Seq. 06 — Pricing — By value, not by cost

Always less than one of your shooting days. To protect all of them.

Licensed per production, always on, unlimited renders. The ceiling is fixed and stated before the meeting — sized to your exterior load and budget class, from indie feature to flagship series. Founding terms: the first productions at half price, in exchange for a publishable case study and a screen credit.

The producer's math

How many days a month do you lose to rescheduling? At $500k a day, even three is a seven-figure monthly exposure. Certainty costs a fraction of one of them.

Why unlimited holds

Every answer is closed-form: ten thousand simultaneous questions cost the same as one. No artist hours in a render. Our generosity costs us nothing — which is the best kind.

A separate product

The certified schedule: the minimum number of shooting days that covers your script — with a mathematical certificate checkable in a spreadsheet. Sold separately, never bundled.

Seq. 07 — Int. production office — Day

It's 9 pm. Your director wants the scene at dawn, facing the other ridge.

Today, that sentence costs a night of panic. With the engine: the window to the second, the color in kelvin, three backup dates, and a render — before the coffee is finished. Talk directly to the person who built every line of the engine: decisions in the room, changes in days.

Request a pilot — photography@kairoico.com